package com.bawei.opengldemo;

import android.content.Context;
import android.util.AttributeSet;

public class WlGLTextureView extends WLEGLSurfaceView{

    private WlTextureRender wlTextureRender;

    public WlGLTextureView(Context context) {
        this(context, null);
    }

    public WlGLTextureView(Context context, AttributeSet attrs) {
        this(context, attrs, 0);
    }

    public WlGLTextureView(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
        wlTextureRender = new WlTextureRender(context);
        setRender(wlTextureRender);
    }

    public WlTextureRender getWlTextureRender() {
        return wlTextureRender;
    }
}
